> ## Documentation Index
> Fetch the complete documentation index at: https://hyperframes-feat-registry-loop-blocks.mintlify.site/llms.txt
> Use this file to discover all available pages before exploring further.

# Loop Tour Space 2

> A tour through images set in open space. 8 image slots, 10s seamless loop, 1:1.

export const InstallCommand = ({command, item}) => {
  const [copied, setCopied] = React.useState(false);
  const [tuned, setTuned] = React.useState("");
  React.useEffect(() => {
    if (!item) return;
    const read = () => {
      try {
        const raw = new URLSearchParams(window.location.search).get(`vars-${item}`);
        if (!raw) return setTuned("");
        const parsed = JSON.parse(raw);
        if (!parsed || typeof parsed !== "object" || Array.isArray(parsed)) return setTuned("");
        if (Object.keys(parsed).length === 0) return setTuned("");
        setTuned(` --vars '${JSON.stringify(parsed)}'`);
      } catch {
        setTuned("");
      }
    };
    read();
    window.addEventListener("hf-vars-changed", read);
    window.addEventListener("popstate", read);
    return () => {
      window.removeEventListener("hf-vars-changed", read);
      window.removeEventListener("popstate", read);
    };
  }, [item]);
  const fullCommand = `${command}${tuned}`;
  const copy = async () => {
    try {
      if (navigator.clipboard && window.isSecureContext) {
        await navigator.clipboard.writeText(fullCommand);
      } else {
        const previous = document.activeElement;
        const scratch = document.createElement("textarea");
        scratch.value = fullCommand;
        scratch.setAttribute("readonly", "");
        scratch.style.position = "fixed";
        scratch.style.opacity = "0";
        document.body.appendChild(scratch);
        scratch.select();
        document.execCommand("copy");
        document.body.removeChild(scratch);
        previous?.focus?.();
      }
      setCopied(true);
      setTimeout(() => setCopied(false), 2000);
    } catch {}
  };
  return <div className="hf-install-command not-prose my-4 flex items-stretch overflow-hidden rounded-xl border border-zinc-200 bg-zinc-50 dark:border-zinc-800 dark:bg-zinc-900">
      <code className="flex-1 overflow-x-auto whitespace-nowrap border-r border-zinc-200 px-4 py-3 font-mono text-sm text-zinc-800 dark:border-zinc-800 dark:text-zinc-100">
        {fullCommand}
      </code>
      <button type="button" onClick={copy} data-copied={copied ? "true" : "false"} aria-label={`Copy ${command} to the clipboard`} className="hf-install-copy">
        <svg className="hf-install-copy-clipboard" xmlns="http://www.w3.org/2000/svg" width="16" height="16" viewBox="0 0 18 18" fill="none" stroke="currentColor" strokeWidth="1.5" strokeLinecap="round" strokeLinejoin="round" aria-hidden="true">
          <path d="M14.25 5.25H7.25C6.14543 5.25 5.25 6.14543 5.25 7.25V14.25C5.25 15.3546 6.14543 16.25 7.25 16.25H14.25C15.3546 16.25 16.25 15.3546 16.25 14.25V7.25C16.25 6.14543 15.3546 5.25 14.25 5.25Z" />
          <path d="M2.80103 11.998L1.77203 5.07397C1.61003 3.98097 2.36403 2.96397 3.45603 2.80197L10.38 1.77297C11.313 1.63397 12.19 2.16297 12.528 3.00097" />
        </svg>
        <svg className="hf-install-copy-check" xmlns="http://www.w3.org/2000/svg" width="16" height="16" viewBox="0 0 18 18" fill="none" stroke="currentColor" strokeWidth="2" strokeLinecap="round" strokeLinejoin="round" aria-hidden="true">
          <path d="M2.75 9.5L6.5 13.25L15.25 4.5" />
        </svg>
      </button>
      <span className="hf-install-copy-status" role="status" aria-live="polite">
        {copied ? "Copied" : ""}
      </span>
    </div>;
};

<video className="w-full aspect-video rounded-xl object-cover bg-zinc-100 dark:bg-zinc-800" src="https://static.heygen.ai/hyperframes-oss/docs/images/catalog/blocks/loop-tour02-2.mp4" poster="https://static.heygen.ai/hyperframes-oss/docs/images/catalog/blocks/loop-tour02-2.png" autoPlay muted loop playsInline />

## Install

<InstallCommand command="npx hyperframes add loop-tour02-2" item="loop-tour02-2" />

That writes one file: `compositions/loop-tour02-2.html`.

## Add it to your video

It runs for 10 seconds at 1080×1080. Paste this into your composition:

```html index.html theme={null}
<div
  data-composition-id="loop-tour02-2"
  data-composition-src="compositions/loop-tour02-2.html"
  data-start="0"
  data-duration="10"
  data-track-index="1"
  data-width="1080"
  data-height="1080"
></div>
```

Move it in time with `data-start`. Put it on a different timeline row with
`data-track-index`. See [data attributes](/concepts/data-attributes) for the rest.

## Variables

Every one of these has a default, so the piece works untouched. Set the ones you
want to change on the element:

| Variable                  | Default                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                | Accepts                                           | What it does                                                                             |
| ------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------- | ---------------------------------------------------------------------------------------- |
| `mediaFit`                | `natural`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | `natural`, `crop`                                 | Natural keeps each image's own ratio; Crop fills the card box at the media aspect below. |
| `cropAspectRatio`         | `1:1`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | `16:9`, `9:16`, `1:1`, `4:5`, `3:2`, `3:4`, `2:3` | Card aspect used when Fit is Crop.                                                       |
| `backgroundType`          | `gradient`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             | `gradient`, `color`, `image`                      | Gradient (start → end colours), flat Colour, or your own Image.                          |
| `backgroundGradientStart` | `#111111`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | color                                             | Top colour of the gradient.                                                              |
| `backgroundGradientEnd`   | `#444444`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | color                                             | Bottom colour of the gradient.                                                           |
| `backgroundColor`         | `#0b0b0f`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | color                                             | Flat colour when Type is Color; also the ground under an Image.                          |
| `backgroundImage`         | \`\`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   | image                                             | Cover-fitted background when Type is Image.                                              |
| `blurAmount`              | `0`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | 0px to 60px, step 1px                             | Blur on the background image, px.                                                        |
| `backgroundGradientNoise` | `0`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | 0% to 100%, step 1%                               | Film-grain overlay strength.                                                             |
| `backgroundOpacity`       | `1`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | 0 to 1, step 0.05                                 | Opacity of the whole background layer (0 = transparent ground).                          |
| `borderRadius`            | `0`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | 0px to 200px, step 1px                            | Card corner radius in px at 1080.                                                        |
| `fade`                    | `0`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | 0 to 100, step 1                                  | Fade (engine parameter; see the block header comment).                                   |
| `cycles`                  | `1`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | 0 to 10, step 0.1                                 | Number of motion cycles per loop.                                                        |
| `delay`                   | `0`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | 0s to 2s, step 0.01s                              | Hold time between steps, seconds.                                                        |
| `direction`               | `forward`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | `forward`, `reverse`                              | Direction of travel.                                                                     |
| `planeSize`               | `55`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   | 0 to 110, step 1                                  | Card size in scene units.                                                                |
| `image1`                  | `data:image/svg+xml,%3Csvg xmlns%3D'http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg' width%3D'1400' height%3D'1050' viewBox%3D'0 0 1400 1050'%3E%3Crect width%3D'1400' height%3D'1050' fill%3D'%230b0b0f'%2F%3E%3Crect width%3D'1400' height%3D'1050' fill%3D'rgba(255%2C255%2C255%2C0.18)'%2F%3E%3Crect x%3D'2' y%3D'2' width%3D'1396' height%3D'1046' fill%3D'none' stroke%3D'rgba(255%2C255%2C255%2C0.14)' stroke-width%3D'4'%2F%3E%3Cpath d%3D'M252 778.05H621.6' stroke%3D'rgba(255%2C255%2C255%2C0.45)' stroke-width%3D'16.5' stroke-linecap%3D'round'%2F%3E%3Cpath d%3D'M286.65 778.05L379.05 662.55L471.45 778.05Z' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3Ccircle cx%3D'552.3' cy%3D'674.1' r%3D'34.65' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3C%2Fsvg%3E`                                   | image                                             | Image on card 1 of 8. Any aspect; fitted per mediaFit.                                   |
| `image2`                  | `data:image/svg+xml,%3Csvg xmlns%3D'http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg' width%3D'1400' height%3D'788' viewBox%3D'0 0 1400 788'%3E%3Crect width%3D'1400' height%3D'788' fill%3D'%230b0b0f'%2F%3E%3Crect width%3D'1400' height%3D'788' fill%3D'rgba(255%2C255%2C255%2C0.18)'%2F%3E%3Crect x%3D'2' y%3D'2' width%3D'1396' height%3D'784' fill%3D'none' stroke%3D'rgba(255%2C255%2C255%2C0.14)' stroke-width%3D'4'%2F%3E%3Cpath d%3D'M252 583.908H529.376' stroke%3D'rgba(255%2C255%2C255%2C0.45)' stroke-width%3D'12.382857142857144' stroke-linecap%3D'round'%2F%3E%3Cpath d%3D'M278.004 583.908L347.348 497.228L416.692 583.908Z' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3Ccircle cx%3D'477.36800000000005' cy%3D'505.896' r%3D'26.004' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3C%2Fsvg%3E` | image                                             | Image on card 2 of 8. Any aspect; fitted per mediaFit.                                   |
| `image3`                  | `data:image/svg+xml,%3Csvg xmlns%3D'http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg' width%3D'1050' height%3D'1400' viewBox%3D'0 0 1050 1400'%3E%3Crect width%3D'1050' height%3D'1400' fill%3D'%230b0b0f'%2F%3E%3Crect width%3D'1050' height%3D'1400' fill%3D'rgba(255%2C255%2C255%2C0.18)'%2F%3E%3Crect x%3D'2' y%3D'2' width%3D'1046' height%3D'1396' fill%3D'none' stroke%3D'rgba(255%2C255%2C255%2C0.14)' stroke-width%3D'4'%2F%3E%3Cpath d%3D'M189 995.05H558.6' stroke%3D'rgba(255%2C255%2C255%2C0.45)' stroke-width%3D'16.5' stroke-linecap%3D'round'%2F%3E%3Cpath d%3D'M223.65 995.05L316.05 879.55L408.45 995.05Z' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3Ccircle cx%3D'489.3' cy%3D'891.1' r%3D'34.65' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3C%2Fsvg%3E`                                   | image                                             | Image on card 3 of 8. Any aspect; fitted per mediaFit.                                   |
| `image4`                  | `data:image/svg+xml,%3Csvg xmlns%3D'http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg' width%3D'1400' height%3D'1400' viewBox%3D'0 0 1400 1400'%3E%3Crect width%3D'1400' height%3D'1400' fill%3D'%230b0b0f'%2F%3E%3Crect width%3D'1400' height%3D'1400' fill%3D'rgba(255%2C255%2C255%2C0.18)'%2F%3E%3Crect x%3D'2' y%3D'2' width%3D'1396' height%3D'1396' fill%3D'none' stroke%3D'rgba(255%2C255%2C255%2C0.14)' stroke-width%3D'4'%2F%3E%3Cpath d%3D'M252 1037.4H744.8' stroke%3D'rgba(255%2C255%2C255%2C0.45)' stroke-width%3D'22' stroke-linecap%3D'round'%2F%3E%3Cpath d%3D'M298.2 1037.4L421.4 883.4L544.5999999999999 1037.4Z' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3Ccircle cx%3D'652.4000000000001' cy%3D'898.8' r%3D'46.199999999999996' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3C%2Fsvg%3E`    | image                                             | Image on card 4 of 8. Any aspect; fitted per mediaFit.                                   |
| `image5`                  | `data:image/svg+xml,%3Csvg xmlns%3D'http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg' width%3D'1400' height%3D'1050' viewBox%3D'0 0 1400 1050'%3E%3Crect width%3D'1400' height%3D'1050' fill%3D'%230b0b0f'%2F%3E%3Crect width%3D'1400' height%3D'1050' fill%3D'rgba(255%2C255%2C255%2C0.18)'%2F%3E%3Crect x%3D'2' y%3D'2' width%3D'1396' height%3D'1046' fill%3D'none' stroke%3D'rgba(255%2C255%2C255%2C0.14)' stroke-width%3D'4'%2F%3E%3Cpath d%3D'M252 778.05H621.6' stroke%3D'rgba(255%2C255%2C255%2C0.45)' stroke-width%3D'16.5' stroke-linecap%3D'round'%2F%3E%3Cpath d%3D'M286.65 778.05L379.05 662.55L471.45 778.05Z' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3Ccircle cx%3D'552.3' cy%3D'674.1' r%3D'34.65' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3C%2Fsvg%3E`                                   | image                                             | Image on card 5 of 8. Any aspect; fitted per mediaFit.                                   |
| `image6`                  | `data:image/svg+xml,%3Csvg xmlns%3D'http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg' width%3D'1400' height%3D'788' viewBox%3D'0 0 1400 788'%3E%3Crect width%3D'1400' height%3D'788' fill%3D'%230b0b0f'%2F%3E%3Crect width%3D'1400' height%3D'788' fill%3D'rgba(255%2C255%2C255%2C0.18)'%2F%3E%3Crect x%3D'2' y%3D'2' width%3D'1396' height%3D'784' fill%3D'none' stroke%3D'rgba(255%2C255%2C255%2C0.14)' stroke-width%3D'4'%2F%3E%3Cpath d%3D'M252 583.908H529.376' stroke%3D'rgba(255%2C255%2C255%2C0.45)' stroke-width%3D'12.382857142857144' stroke-linecap%3D'round'%2F%3E%3Cpath d%3D'M278.004 583.908L347.348 497.228L416.692 583.908Z' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3Ccircle cx%3D'477.36800000000005' cy%3D'505.896' r%3D'26.004' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3C%2Fsvg%3E` | image                                             | Image on card 6 of 8. Any aspect; fitted per mediaFit.                                   |
| `image7`                  | `data:image/svg+xml,%3Csvg xmlns%3D'http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg' width%3D'1050' height%3D'1400' viewBox%3D'0 0 1050 1400'%3E%3Crect width%3D'1050' height%3D'1400' fill%3D'%230b0b0f'%2F%3E%3Crect width%3D'1050' height%3D'1400' fill%3D'rgba(255%2C255%2C255%2C0.18)'%2F%3E%3Crect x%3D'2' y%3D'2' width%3D'1046' height%3D'1396' fill%3D'none' stroke%3D'rgba(255%2C255%2C255%2C0.14)' stroke-width%3D'4'%2F%3E%3Cpath d%3D'M189 995.05H558.6' stroke%3D'rgba(255%2C255%2C255%2C0.45)' stroke-width%3D'16.5' stroke-linecap%3D'round'%2F%3E%3Cpath d%3D'M223.65 995.05L316.05 879.55L408.45 995.05Z' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3Ccircle cx%3D'489.3' cy%3D'891.1' r%3D'34.65' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3C%2Fsvg%3E`                                   | image                                             | Image on card 7 of 8. Any aspect; fitted per mediaFit.                                   |
| `image8`                  | `data:image/svg+xml,%3Csvg xmlns%3D'http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg' width%3D'1400' height%3D'1400' viewBox%3D'0 0 1400 1400'%3E%3Crect width%3D'1400' height%3D'1400' fill%3D'%230b0b0f'%2F%3E%3Crect width%3D'1400' height%3D'1400' fill%3D'rgba(255%2C255%2C255%2C0.18)'%2F%3E%3Crect x%3D'2' y%3D'2' width%3D'1396' height%3D'1396' fill%3D'none' stroke%3D'rgba(255%2C255%2C255%2C0.14)' stroke-width%3D'4'%2F%3E%3Cpath d%3D'M252 1037.4H744.8' stroke%3D'rgba(255%2C255%2C255%2C0.45)' stroke-width%3D'22' stroke-linecap%3D'round'%2F%3E%3Cpath d%3D'M298.2 1037.4L421.4 883.4L544.5999999999999 1037.4Z' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3Ccircle cx%3D'652.4000000000001' cy%3D'898.8' r%3D'46.199999999999996' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3C%2Fsvg%3E`    | image                                             | Image on card 8 of 8. Any aspect; fitted per mediaFit.                                   |

Set them with `data-variable-values` on the element that mounts it. These are the
defaults, so this behaves exactly like the preview above until you change one:

```html wrap theme={null}
<div
  data-composition-id="loop-tour02-2"
  data-composition-src="compositions/loop-tour02-2.html"
  data-variable-values='{"mediaFit":"natural","cropAspectRatio":"1:1","backgroundType":"gradient","backgroundGradientStart":"#111111","backgroundGradientEnd":"#444444","backgroundColor":"#0b0b0f","backgroundImage":"","blurAmount":0,"backgroundGradientNoise":0,"backgroundOpacity":1,"borderRadius":0,"fade":0,"cycles":1,"delay":0,"direction":"forward","planeSize":55,"image1":"data:image/svg+xml,%3Csvg xmlns%3D'http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg' width%3D'1400' height%3D'1050' viewBox%3D'0 0 1400 1050'%3E%3Crect width%3D'1400' height%3D'1050' fill%3D'%230b0b0f'%2F%3E%3Crect width%3D'1400' height%3D'1050' fill%3D'rgba(255%2C255%2C255%2C0.18)'%2F%3E%3Crect x%3D'2' y%3D'2' width%3D'1396' height%3D'1046' fill%3D'none' stroke%3D'rgba(255%2C255%2C255%2C0.14)' stroke-width%3D'4'%2F%3E%3Cpath d%3D'M252 778.05H621.6' stroke%3D'rgba(255%2C255%2C255%2C0.45)' stroke-width%3D'16.5' stroke-linecap%3D'round'%2F%3E%3Cpath d%3D'M286.65 778.05L379.05 662.55L471.45 778.05Z' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3Ccircle cx%3D'552.3' cy%3D'674.1' r%3D'34.65' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3C%2Fsvg%3E","image2":"data:image/svg+xml,%3Csvg xmlns%3D'http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg' width%3D'1400' height%3D'788' viewBox%3D'0 0 1400 788'%3E%3Crect width%3D'1400' height%3D'788' fill%3D'%230b0b0f'%2F%3E%3Crect width%3D'1400' height%3D'788' fill%3D'rgba(255%2C255%2C255%2C0.18)'%2F%3E%3Crect x%3D'2' y%3D'2' width%3D'1396' height%3D'784' fill%3D'none' stroke%3D'rgba(255%2C255%2C255%2C0.14)' stroke-width%3D'4'%2F%3E%3Cpath d%3D'M252 583.908H529.376' stroke%3D'rgba(255%2C255%2C255%2C0.45)' stroke-width%3D'12.382857142857144' stroke-linecap%3D'round'%2F%3E%3Cpath d%3D'M278.004 583.908L347.348 497.228L416.692 583.908Z' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3Ccircle cx%3D'477.36800000000005' cy%3D'505.896' r%3D'26.004' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3C%2Fsvg%3E","image3":"data:image/svg+xml,%3Csvg 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></div>
```

## Source

<Accordion title={`loop-tour02-2.html`}>
  ```html theme={null}
  <!doctype html>
  <html
    lang="en"
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  >
    <head>
      <title>loop-tour02-2</title>
      <meta charset="UTF-8" />
      <meta name="viewport" content="width=1080, height=1080" />
      <script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
      <style>
        * {
          margin: 0;
          padding: 0;
          box-sizing: border-box;
        }
        html,
        body {
          width: 1080px;
          height: 1080px;
          overflow: hidden;
          background: #0b0b0f;
        }
        #loop-tour02-2-bg {
          position: absolute;
          inset: 0;
        }
        #loop-tour02-2-stage {
          position: absolute;
          inset: 0;
          perspective-origin: 50% 50%;
        }
        #loop-tour02-2-world,
        .slot {
          position: absolute;
          left: 50%;
          top: 50%;
          width: 0;
          height: 0;
          transform-style: preserve-3d;
        }
        .slot {
          left: 0;
          top: 0;
        }
        .card img {
          display: block;
        }
      </style>
    </head>
    <body>
      <div
        id="loop-tour02-2-root"
        data-composition-id="loop-tour02-2"
        data-start="0"
        data-width="1080"
        data-height="1080"
        data-duration="10"
      >
        <div
          id="loop-tour02-2-loop"
          class="clip"
          data-start="0"
          data-duration="10"
          data-track-index="1"
          data-layout-allow-overflow
        >
          <div id="loop-tour02-2-bg"></div>
          <div id="loop-tour02-2-stage"><div id="loop-tour02-2-world"></div></div>
        </div>
      </div>
      <script>
        // Shared runtime for the the reference tool loop ports. Loaded by every family engine.
        // Everything here is a pure function of the HyperFrames variables + t.
        //
        // Reference constants (measured on the 512x512 preview library, 2026-09-08):
        //   Marquee planeSize -> 0.3% of frame height per unit (7 variants, all 1.54px/unit @512)
        //   Marquee gap       -> 0.2% of frame height per unit
        //   3D perspective    -> CSS focal length f = 1000px * (100/perspective) at H=1080
        //                        (3D01/02/08/11: card widths & far-card spacing match to <3%)
        // Both are calibrated on a SQUARE canvas; for 16:9 we scale by H. ponytail: if the
        // dashboard 16:9 reference shows width-relative scaling, flip REF below to W.
        window.RF = (() => {
          // Variables are injected by the inline script via RF.use(): HyperFrames wraps INLINE scripts in a
          // per-composition scope where getVariables() resolves; this external file only sees the host window.
          const V = {},
            MEDIA = [];
          const use = (vars, media) => {
            Object.assign(V, vars || {});
            MEDIA.splice(0, MEDIA.length, ...(media || []));
          };
          const root = document.querySelector("[data-composition-id]");
          const W = +root.dataset.width,
            H = +root.dataset.height;
          const REF = H;
          const num = (k, d) => (V[k] !== undefined && V[k] !== "" && !isNaN(+V[k]) ? +V[k] : d);
          const str = (k, d) => (V[k] !== undefined && V[k] !== "" ? String(V[k]) : d);
          const on = (k, d) => /^(true|on|1)$/i.test(str(k, d ? "on" : "off")); // spec booleans arrive as "true"/"false", enums as on/off

          function pick(n) {
            n = Math.max(1, Math.min(MEDIA.length, n | 0));
            return MEDIA.slice(0, n);
          }
          // aspect (w/h) a card takes for a media item under mediaFit + cropAspectRatio
          function aspect(m, fit, cropAR) {
            if (fit === "natural") return m.w / m.h;
            const [a, b] = String(cropAR || "1:1")
              .split(":")
              .map(Number);
            return a && b ? a / b : 1;
          }
          function card(m, w, h, radius) {
            const el = document.createElement("div");
            el.className = "card";
            el.style.cssText = `position:absolute;width:${w}px;height:${h}px;overflow:hidden;border-radius:${radius}px;`;
            const img = document.createElement("img");
            img.src = m.src;
            img.width = Math.round(w);
            img.height = Math.round(h);
            img.style.cssText = `display:block;width:${w}px;height:${h}px;object-fit:cover;`;
            el.appendChild(img);
            return el;
          }
          function background(el) {
            // the editor's Background panel: type gradient | color | image, gradient start/end, grain (noise %), opacity, image blur
            const type = str("backgroundType", "gradient");
            const c = str("backgroundColor", "#0b0b0f");
            el.style.background = c;
            if (type === "gradient") {
              const g1 = str("backgroundGradientStart", "#111111"),
                g2 = str("backgroundGradientEnd", "#444444");
              el.style.background = `linear-gradient(180deg, ${g1}, ${g2})`;
            } else if (type === "image") {
              const im = V.backgroundImage,
                src = im && typeof im === "object" ? im.url || im.src || "" : im || "";
              if (src) {
                el.style.background = `${c} url("${src}") center / cover no-repeat`;
                const b = num("blurAmount", 0);
                if (b > 0) el.style.filter = `blur(${b}px)`;
              }
            }
            el.style.opacity = String(Math.max(0, Math.min(1, num("backgroundOpacity", 1))));
            const noise = num("backgroundGradientNoise", 0);
            if (noise > 0) {
              const g = document.createElement("div");
              g.style.cssText = `position:absolute;inset:0;pointer-events:none;mix-blend-mode:overlay;opacity:${((noise / 100) * 0.7).toFixed(3)};background:url("data:image/svg+xml,%3Csvg%20xmlns%3D'http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg'%20width%3D'256'%20height%3D'256'%3E%3Cfilter%20id%3D'n'%3E%3CfeTurbulence%20type%3D'fractalNoise'%20baseFrequency%3D'0.9'%20numOctaves%3D'3'%20stitchTiles%3D'stitch'%20seed%3D'7'%2F%3E%3CfeColorMatrix%20values%3D'0%200%200%200%200.5%200%200%200%200%200.5%200%200%200%200%200.5%200%200%200%201%200'%2F%3E%3C%2Ffilter%3E%3Crect%20width%3D'256'%20height%3D'256'%20filter%3D'url(%23n)'%2F%3E%3C%2Fsvg%3E") 0 0 / 256px 256px repeat`;
              el.appendChild(g);
            }
          }
          const expoInOut = (x) =>
            x <= 0
              ? 0
              : x >= 1
                ? 1
                : x < 0.5
                  ? Math.pow(2, 20 * x - 10) / 2
                  : (2 - Math.pow(2, -20 * x + 10)) / 2;
          const frac = (x) => x - Math.floor(x);
          return {
            V,
            use,
            W,
            H,
            REF,
            num,
            str,
            on,
            MEDIA,
            pick,
            aspect,
            card,
            background,
            expoInOut,
            frac,
          };
        })();
      </script>
      <script>
        (async () => {
          // Tour loop family.
          // tour02.html is generated from this file by flipping BILLBOARD — keep the two in sync.
          // Mechanism read off the previews (2026-09-08): the camera visits the N images in turn; each image is
          // centred while it grows to its peak and dwells there, then the camera swings to the next one (Tour01 dense
          // sheet: 8 hero episodes in 23s = one per image; hero centred cx=cy=256±1 for 25-30 frames per episode).
          // Tour01 cards stay axis-aligned squares -> billboards; Tour02 cards keep a fixed orientation (they
          // foreshorten / go edge-on as the camera swings, aspect w/h 1.0 -> 0.14 on one track) -> fixed yaw ±35° per card.
          // Measured: hero peak width 195..242px @512 (median 215 = 0.42·H; two episodes pass through the card, 512px);
          // other cards 20..80px while a hero dwells => the next cards sit ≈ 3.5 / 7 / 10 dwell-distances ahead.
          // Model (guess): cards along a forward path, one every 3.5 units (±0.3 jitter), alternating sides ±0.75 / ±0.5, the field repeating every N cards so the forward tour is seamless; camera keyframe i = 1 unit
          // in front of card i; between keyframes the LATERAL move eases first (done at 72% of the segment) and the depth
          // move lags (starts at 28%): the old hero slides out sideways instead of being flown through, and the next hero is
          // already centred while it grows (ref: cx = 256 for the last ~1/3 of every episode); the camera yaws toward its
          // travel direction mid-segment and back to straight at each dwell (Tour02's oblique panels).
          // Failed rounds: (1) cards on a ring, camera inside looking outward — neighbours sat beside/behind the camera;
          // (2) lateral scatter ±2 — neighbours landed outside the frame and the camera flew through each hero (flash).
          // Knobs: `fade` = per-distance opacity (0 in both previews), `delay` = extra hold fraction (0), `cycles` = tours
          // per loop, planeSize 55 -> 0.42·H peak (linear), direction reverse = walk the path backwards.
          const BILLBOARD = false; // tour02 (generated from tour01.html): cards face the camera; tour02: cards face down the path (fixed)
          const __V = Object.assign(
            {},
            (window.__hyperframes && window.__hyperframes.getVariables
              ? window.__hyperframes.getVariables()
              : null) || {},
            { loopDuration: 10, loopRepeat: 2, imageCount: 8 },
          );
          const __PH = [
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            "data:image/svg+xml,%3Csvg xmlns%3D'http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg' width%3D'1400' height%3D'1400' viewBox%3D'0 0 1400 1400'%3E%3Crect width%3D'1400' height%3D'1400' fill%3D'%230b0b0f'%2F%3E%3Crect width%3D'1400' height%3D'1400' fill%3D'rgba(255%2C255%2C255%2C0.18)'%2F%3E%3Crect x%3D'2' y%3D'2' width%3D'1396' height%3D'1396' fill%3D'none' stroke%3D'rgba(255%2C255%2C255%2C0.14)' stroke-width%3D'4'%2F%3E%3Cpath d%3D'M252 1037.4H744.8' stroke%3D'rgba(255%2C255%2C255%2C0.45)' stroke-width%3D'22' stroke-linecap%3D'round'%2F%3E%3Cpath d%3D'M298.2 1037.4L421.4 883.4L544.5999999999999 1037.4Z' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3Ccircle cx%3D'652.4000000000001' cy%3D'898.8' r%3D'46.199999999999996' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3C%2Fsvg%3E",
          ];
          const __MEDIA = await Promise.all(
            ["image1", "image2", "image3", "image4", "image5", "image6", "image7", "image8"].map(
              async (id, i) => {
                const v = __V[id];
                const src = (v && typeof v === "object" ? v.url || v.src : v) || __PH[i];
                const img = new Image();
                img.src = src;
                try {
                  await img.decode();
                } catch (e) {}
                return { src, w: img.naturalWidth || 1400, h: img.naturalHeight || 1050 };
              },
            ),
          );
          RF.use(__V, __MEDIA);
          const { W, H, REF, num, str, pick, aspect, card, background, expoInOut, frac } = RF;
          const DUR = num("loopDuration", 23);
          const FIT = str("mediaFit", "natural");
          const CROP_AR = str("cropAspectRatio", "1:1");
          const PS = num("planeSize", 55);
          const FADE = num("fade", 0) / 100;
          const CYCLES = Math.max(1, num("cycles", 1) | 0);
          const HOLD = Math.min(0.9, Math.max(0, num("delay", 0) / 100));
          const DIR = str("direction", "forward") === "forward" ? 1 : -1;
          const RADIUS = (num("borderRadius", 0) * REF) / 1080;
          const IMAGES = pick(num("imageCount", 16));
          const N = IMAGES.length;

          document.getElementById("loop-tour02-2-loop").dataset.duration = DUR;
          background(document.getElementById("loop-tour02-2-bg"));
          const f = 1000 * (REF / 1080),
            U = f; // px per world unit: a unit-size card at distance 1 spans f px
          document.getElementById("loop-tour02-2-stage").style.perspective = f + "px";
          const world = document.getElementById("loop-tour02-2-world");

          const S = 0.42 * (REF / f) * (PS / 55); // card size, world units (=> 0.42·H at the dwell)
          const PITCH = 3.5,
            SPAN = N * PITCH; // one card every 3.5 dwell distances; field repeats every SPAN
          let seed = 7;
          const rnd = () => (seed = (seed * 1664525 + 1013904223) >>> 0) / 4294967296;
          const P = []; // card positions (one period)
          // consecutive cards alternate sides (Δlateral ≈ 1.8 units): the previous hero slides out instead of being flown through,
          // and the next card sits ~200px off-centre at 3.5 units (ref: neighbours 40-80px inside the frame while a hero dwells)
          for (let i = 0; i < N; i++)
            P.push({
              x: 0.75 * (i % 2 ? 1 : -1) + (rnd() - 0.5) * 0.4,
              y: 0.5 * ((i >> 1) % 2 ? 1 : -1) + (rnd() - 0.5) * 0.4,
              z: i * PITCH + (rnd() - 0.5) * 0.6,
            });
          const slots = []; // 3 periods of cards so the field is continuous ahead and behind
          for (let k = -1; k <= 1; k++)
            for (let i = 0; i < N; i++) {
              const m = IMAGES[i],
                a = aspect(m, FIT, CROP_AR);
              const cw = S * U * Math.min(1, a),
                ch = S * U * Math.min(1, 1 / a);
              const slot = document.createElement("div");
              slot.className = "slot";
              const c = card(m, cw, ch, RADIUS);
              c.style.left = -cw / 2 + "px";
              c.style.top = -ch / 2 + "px";
              slot.appendChild(c);
              world.appendChild(slot);
              slots.push({
                slot,
                c,
                x: P[i].x,
                y: P[i].y,
                z: P[i].z + k * SPAN,
                yaw: (frac(i * 0.618) - 0.5) * 70,
              }); // fixed yaw (tour02): ±35°
            }
          const key = (i) => {
            const q = P[((i % N) + N) % N];
            return { x: q.x, y: q.y, z: q.z + Math.floor(i / N) * SPAN - 1 };
          };
          const lerp = (a, b, e) => a + (b - a) * e;
          function renderAt(t) {
            const u = DIR * frac(t) * CYCLES * N,
              i = Math.floor(u),
              g = u - i;
            const gg = Math.min(1, Math.max(0, (g - HOLD / 2) / (1 - HOLD)));
            const e = expoInOut(gg); // yaw progress
            const eL = expoInOut(Math.min(1, gg / 0.72)),
              eZ = expoInOut(Math.max(0, (gg - 0.28) / 0.72)); // lateral leads, depth lags
            const A = key(i),
              B = key(i + 1);
            const C = { x: lerp(A.x, B.x, eL), y: lerp(A.y, B.y, eL), z: lerp(A.z, B.z, eZ) };
            const psi = Math.atan2(B.x - A.x, B.z - A.z) * 0.8 * Math.sin(Math.PI * e); // look where you go, straight at the dwell
            world.style.transform = `translateZ(${f}px) rotateY(${(psi * 180) / Math.PI}deg) translate3d(${-C.x * U}px,${-C.y * U}px,${C.z * U}px)`;
            const sn = Math.sin(psi),
              cs = Math.cos(psi);
            for (const k of slots) {
              const rx = k.x - C.x,
                rz = k.z - C.z,
                zc = rx * sn + rz * cs; // camera-space depth
              if (zc < 0.25) {
                k.slot.style.display = "none";
                continue;
              }
              k.slot.style.display = "";
              const theta = BILLBOARD ? (-psi * 180) / Math.PI : k.yaw;
              k.slot.style.transform = `translate3d(${k.x * U}px,${k.y * U}px,${-k.z * U}px) rotateY(${theta}deg)`;
              if (FADE > 0) k.c.style.opacity = Math.max(0, 1 - (FADE * (zc - 1)) / SPAN).toFixed(3);
            }
          }
          // one paused linear tween drives t; every frame is recomputed from t alone (seek-safe)
          const state = { t: 0 };
          const tl = gsap.timeline({ paused: true });
          tl.to(state, { t: 1, duration: DUR, ease: "none", onUpdate: () => renderAt(state.t) }, 0);
          renderAt(0);
          window.__timelines = window.__timelines || {};
          window.__timelines["loop-tour02-2"] = tl;
        })();
      </script>
    </body>
  </html>
  ```
</Accordion>

Tagged `loop` `images` `showcase` `gallery` `tour` `3d`.

Created by Miao Yang.

## Related topics

* [Browse the complete Catalog](/catalog)
* [Add assets and Catalog items in Studio](/studio/assets-and-blocks)
* [Build a richer composition](/go-further)
