> ## Documentation Index
> Fetch the complete documentation index at: https://hyperframes-feat-registry-loop-blocks.mintlify.site/llms.txt
> Use this file to discover all available pages before exploring further.

# Loop Gravity 2

> Image cards fall from above, tip flat onto the floor and pile up. 8 image slots, 7s seamless loop, 1:1.

export const InstallCommand = ({command, item}) => {
  const [copied, setCopied] = React.useState(false);
  const [tuned, setTuned] = React.useState("");
  React.useEffect(() => {
    if (!item) return;
    const read = () => {
      try {
        const raw = new URLSearchParams(window.location.search).get(`vars-${item}`);
        if (!raw) return setTuned("");
        const parsed = JSON.parse(raw);
        if (!parsed || typeof parsed !== "object" || Array.isArray(parsed)) return setTuned("");
        if (Object.keys(parsed).length === 0) return setTuned("");
        setTuned(` --vars '${JSON.stringify(parsed)}'`);
      } catch {
        setTuned("");
      }
    };
    read();
    window.addEventListener("hf-vars-changed", read);
    window.addEventListener("popstate", read);
    return () => {
      window.removeEventListener("hf-vars-changed", read);
      window.removeEventListener("popstate", read);
    };
  }, [item]);
  const fullCommand = `${command}${tuned}`;
  const copy = async () => {
    try {
      if (navigator.clipboard && window.isSecureContext) {
        await navigator.clipboard.writeText(fullCommand);
      } else {
        const previous = document.activeElement;
        const scratch = document.createElement("textarea");
        scratch.value = fullCommand;
        scratch.setAttribute("readonly", "");
        scratch.style.position = "fixed";
        scratch.style.opacity = "0";
        document.body.appendChild(scratch);
        scratch.select();
        document.execCommand("copy");
        document.body.removeChild(scratch);
        previous?.focus?.();
      }
      setCopied(true);
      setTimeout(() => setCopied(false), 2000);
    } catch {}
  };
  return <div className="hf-install-command not-prose my-4 flex items-stretch overflow-hidden rounded-xl border border-zinc-200 bg-zinc-50 dark:border-zinc-800 dark:bg-zinc-900">
      <code className="flex-1 overflow-x-auto whitespace-nowrap border-r border-zinc-200 px-4 py-3 font-mono text-sm text-zinc-800 dark:border-zinc-800 dark:text-zinc-100">
        {fullCommand}
      </code>
      <button type="button" onClick={copy} data-copied={copied ? "true" : "false"} aria-label={`Copy ${command} to the clipboard`} className="hf-install-copy">
        <svg className="hf-install-copy-clipboard" xmlns="http://www.w3.org/2000/svg" width="16" height="16" viewBox="0 0 18 18" fill="none" stroke="currentColor" strokeWidth="1.5" strokeLinecap="round" strokeLinejoin="round" aria-hidden="true">
          <path d="M14.25 5.25H7.25C6.14543 5.25 5.25 6.14543 5.25 7.25V14.25C5.25 15.3546 6.14543 16.25 7.25 16.25H14.25C15.3546 16.25 16.25 15.3546 16.25 14.25V7.25C16.25 6.14543 15.3546 5.25 14.25 5.25Z" />
          <path d="M2.80103 11.998L1.77203 5.07397C1.61003 3.98097 2.36403 2.96397 3.45603 2.80197L10.38 1.77297C11.313 1.63397 12.19 2.16297 12.528 3.00097" />
        </svg>
        <svg className="hf-install-copy-check" xmlns="http://www.w3.org/2000/svg" width="16" height="16" viewBox="0 0 18 18" fill="none" stroke="currentColor" strokeWidth="2" strokeLinecap="round" strokeLinejoin="round" aria-hidden="true">
          <path d="M2.75 9.5L6.5 13.25L15.25 4.5" />
        </svg>
      </button>
      <span className="hf-install-copy-status" role="status" aria-live="polite">
        {copied ? "Copied" : ""}
      </span>
    </div>;
};

<video className="w-full aspect-video rounded-xl object-cover bg-zinc-100 dark:bg-zinc-800" src="https://static.heygen.ai/hyperframes-oss/docs/images/catalog/blocks/loop-gravity-2.mp4" poster="https://static.heygen.ai/hyperframes-oss/docs/images/catalog/blocks/loop-gravity-2.png" autoPlay muted loop playsInline />

## Install

<InstallCommand command="npx hyperframes add loop-gravity-2" item="loop-gravity-2" />

That writes one file: `compositions/loop-gravity-2.html`.

## Add it to your video

It runs for 7 seconds at 1080×1080. Paste this into your composition:

```html index.html theme={null}
<div
  data-composition-id="loop-gravity-2"
  data-composition-src="compositions/loop-gravity-2.html"
  data-start="0"
  data-duration="7"
  data-track-index="1"
  data-width="1080"
  data-height="1080"
></div>
```

Move it in time with `data-start`. Put it on a different timeline row with
`data-track-index`. See [data attributes](/concepts/data-attributes) for the rest.

## Variables

Every one of these has a default, so the piece works untouched. Set the ones you
want to change on the element:

| Variable                  | Default                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                | Accepts                                           | What it does                                                                             |
| ------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------- | ---------------------------------------------------------------------------------------- |
| `mediaFit`                | `natural`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | `natural`, `crop`                                 | Natural keeps each image's own ratio; Crop fills the card box at the media aspect below. |
| `cropAspectRatio`         | `1:1`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | `16:9`, `9:16`, `1:1`, `4:5`, `3:2`, `3:4`, `2:3` | Card aspect used when Fit is Crop.                                                       |
| `backgroundType`          | `gradient`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             | `gradient`, `color`, `image`                      | Gradient (start → end colours), flat Colour, or your own Image.                          |
| `backgroundGradientStart` | `#111111`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | color                                             | Top colour of the gradient.                                                              |
| `backgroundGradientEnd`   | `#444444`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | color                                             | Bottom colour of the gradient.                                                           |
| `backgroundColor`         | `#0b0b0f`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | color                                             | Flat colour when Type is Color; also the ground under an Image.                          |
| `backgroundImage`         | \`\`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   | image                                             | Cover-fitted background when Type is Image.                                              |
| `blurAmount`              | `0`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | 0px to 60px, step 1px                             | Blur on the background image, px.                                                        |
| `backgroundGradientNoise` | `0`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | 0% to 100%, step 1%                               | Film-grain overlay strength.                                                             |
| `backgroundOpacity`       | `1`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | 0 to 1, step 0.05                                 | Opacity of the whole background layer (0 = transparent ground).                          |
| `borderRadius`            | `0`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | 0px to 200px, step 1px                            | Card corner radius in px at 1080.                                                        |
| `stagger`                 | `0.18`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 | 0 to 2, step 0.01                                 | Stagger (engine parameter; see the block header comment).                                |
| `cardSize`                | `230`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | 0 to 820, step 10                                 | Card Size (engine parameter; see the block header comment).                              |
| `gravity`                 | `1`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | 0 to 10, step 0.1                                 | Gravity (engine parameter; see the block header comment).                                |
| `bounce`                  | `0.5`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | 0 to 2, step 0.01                                 | Bounce (engine parameter; see the block header comment).                                 |
| `spin`                    | `0.03`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 | 0 to 2, step 0.01                                 | Spin (engine parameter; see the block header comment).                                   |
| `tilt`                    | `18`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   | -180° to 180°, step 1°                            | Tilt (engine parameter; see the block header comment).                                   |
| `seed`                    | `1`                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | 0 to 10, step 0.1                                 | Seed (engine parameter; see the block header comment).                                   |
| `image1`                  | `data:image/svg+xml,%3Csvg xmlns%3D'http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg' width%3D'1400' height%3D'1050' viewBox%3D'0 0 1400 1050'%3E%3Crect width%3D'1400' height%3D'1050' fill%3D'%230b0b0f'%2F%3E%3Crect width%3D'1400' height%3D'1050' fill%3D'rgba(255%2C255%2C255%2C0.18)'%2F%3E%3Crect x%3D'2' y%3D'2' width%3D'1396' height%3D'1046' fill%3D'none' stroke%3D'rgba(255%2C255%2C255%2C0.14)' stroke-width%3D'4'%2F%3E%3Cpath d%3D'M252 778.05H621.6' stroke%3D'rgba(255%2C255%2C255%2C0.45)' stroke-width%3D'16.5' stroke-linecap%3D'round'%2F%3E%3Cpath d%3D'M286.65 778.05L379.05 662.55L471.45 778.05Z' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3Ccircle cx%3D'552.3' cy%3D'674.1' r%3D'34.65' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3C%2Fsvg%3E`                                   | image                                             | Image on card 1 of 8. Any aspect; fitted per mediaFit.                                   |
| `image2`                  | `data:image/svg+xml,%3Csvg xmlns%3D'http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg' width%3D'1400' height%3D'788' viewBox%3D'0 0 1400 788'%3E%3Crect width%3D'1400' height%3D'788' fill%3D'%230b0b0f'%2F%3E%3Crect width%3D'1400' height%3D'788' fill%3D'rgba(255%2C255%2C255%2C0.18)'%2F%3E%3Crect x%3D'2' y%3D'2' width%3D'1396' height%3D'784' fill%3D'none' stroke%3D'rgba(255%2C255%2C255%2C0.14)' stroke-width%3D'4'%2F%3E%3Cpath d%3D'M252 583.908H529.376' stroke%3D'rgba(255%2C255%2C255%2C0.45)' stroke-width%3D'12.382857142857144' stroke-linecap%3D'round'%2F%3E%3Cpath d%3D'M278.004 583.908L347.348 497.228L416.692 583.908Z' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3Ccircle cx%3D'477.36800000000005' cy%3D'505.896' r%3D'26.004' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3C%2Fsvg%3E` | image                                             | Image on card 2 of 8. Any aspect; fitted per mediaFit.                                   |
| `image3`                  | `data:image/svg+xml,%3Csvg xmlns%3D'http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg' width%3D'1050' height%3D'1400' viewBox%3D'0 0 1050 1400'%3E%3Crect width%3D'1050' height%3D'1400' fill%3D'%230b0b0f'%2F%3E%3Crect width%3D'1050' height%3D'1400' fill%3D'rgba(255%2C255%2C255%2C0.18)'%2F%3E%3Crect x%3D'2' y%3D'2' width%3D'1046' height%3D'1396' fill%3D'none' stroke%3D'rgba(255%2C255%2C255%2C0.14)' stroke-width%3D'4'%2F%3E%3Cpath d%3D'M189 995.05H558.6' stroke%3D'rgba(255%2C255%2C255%2C0.45)' stroke-width%3D'16.5' stroke-linecap%3D'round'%2F%3E%3Cpath d%3D'M223.65 995.05L316.05 879.55L408.45 995.05Z' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3Ccircle cx%3D'489.3' cy%3D'891.1' r%3D'34.65' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3C%2Fsvg%3E`                                   | image                                             | Image on card 3 of 8. Any aspect; fitted per mediaFit.                                   |
| `image4`                  | `data:image/svg+xml,%3Csvg xmlns%3D'http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg' width%3D'1400' height%3D'1400' viewBox%3D'0 0 1400 1400'%3E%3Crect width%3D'1400' height%3D'1400' fill%3D'%230b0b0f'%2F%3E%3Crect width%3D'1400' height%3D'1400' fill%3D'rgba(255%2C255%2C255%2C0.18)'%2F%3E%3Crect x%3D'2' y%3D'2' width%3D'1396' height%3D'1396' fill%3D'none' stroke%3D'rgba(255%2C255%2C255%2C0.14)' stroke-width%3D'4'%2F%3E%3Cpath d%3D'M252 1037.4H744.8' stroke%3D'rgba(255%2C255%2C255%2C0.45)' stroke-width%3D'22' stroke-linecap%3D'round'%2F%3E%3Cpath d%3D'M298.2 1037.4L421.4 883.4L544.5999999999999 1037.4Z' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3Ccircle cx%3D'652.4000000000001' cy%3D'898.8' r%3D'46.199999999999996' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3C%2Fsvg%3E`    | image                                             | Image on card 4 of 8. Any aspect; fitted per mediaFit.                                   |
| `image5`                  | `data:image/svg+xml,%3Csvg xmlns%3D'http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg' width%3D'1400' height%3D'1050' viewBox%3D'0 0 1400 1050'%3E%3Crect width%3D'1400' height%3D'1050' fill%3D'%230b0b0f'%2F%3E%3Crect width%3D'1400' height%3D'1050' fill%3D'rgba(255%2C255%2C255%2C0.18)'%2F%3E%3Crect x%3D'2' y%3D'2' width%3D'1396' height%3D'1046' fill%3D'none' stroke%3D'rgba(255%2C255%2C255%2C0.14)' stroke-width%3D'4'%2F%3E%3Cpath d%3D'M252 778.05H621.6' stroke%3D'rgba(255%2C255%2C255%2C0.45)' stroke-width%3D'16.5' stroke-linecap%3D'round'%2F%3E%3Cpath d%3D'M286.65 778.05L379.05 662.55L471.45 778.05Z' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3Ccircle cx%3D'552.3' cy%3D'674.1' r%3D'34.65' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3C%2Fsvg%3E`                                   | image                                             | Image on card 5 of 8. Any aspect; fitted per mediaFit.                                   |
| `image6`                  | `data:image/svg+xml,%3Csvg xmlns%3D'http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg' width%3D'1400' height%3D'788' viewBox%3D'0 0 1400 788'%3E%3Crect width%3D'1400' height%3D'788' fill%3D'%230b0b0f'%2F%3E%3Crect width%3D'1400' height%3D'788' fill%3D'rgba(255%2C255%2C255%2C0.18)'%2F%3E%3Crect x%3D'2' y%3D'2' width%3D'1396' height%3D'784' fill%3D'none' stroke%3D'rgba(255%2C255%2C255%2C0.14)' stroke-width%3D'4'%2F%3E%3Cpath d%3D'M252 583.908H529.376' stroke%3D'rgba(255%2C255%2C255%2C0.45)' stroke-width%3D'12.382857142857144' stroke-linecap%3D'round'%2F%3E%3Cpath d%3D'M278.004 583.908L347.348 497.228L416.692 583.908Z' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3Ccircle cx%3D'477.36800000000005' cy%3D'505.896' r%3D'26.004' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3C%2Fsvg%3E` | image                                             | Image on card 6 of 8. Any aspect; fitted per mediaFit.                                   |
| `image7`                  | `data:image/svg+xml,%3Csvg xmlns%3D'http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg' width%3D'1050' height%3D'1400' viewBox%3D'0 0 1050 1400'%3E%3Crect width%3D'1050' height%3D'1400' fill%3D'%230b0b0f'%2F%3E%3Crect width%3D'1050' height%3D'1400' fill%3D'rgba(255%2C255%2C255%2C0.18)'%2F%3E%3Crect x%3D'2' y%3D'2' width%3D'1046' height%3D'1396' fill%3D'none' stroke%3D'rgba(255%2C255%2C255%2C0.14)' stroke-width%3D'4'%2F%3E%3Cpath d%3D'M189 995.05H558.6' stroke%3D'rgba(255%2C255%2C255%2C0.45)' stroke-width%3D'16.5' stroke-linecap%3D'round'%2F%3E%3Cpath d%3D'M223.65 995.05L316.05 879.55L408.45 995.05Z' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3Ccircle cx%3D'489.3' cy%3D'891.1' r%3D'34.65' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3C%2Fsvg%3E`                                   | image                                             | Image on card 7 of 8. Any aspect; fitted per mediaFit.                                   |
| `image8`                  | `data:image/svg+xml,%3Csvg xmlns%3D'http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg' width%3D'1400' height%3D'1400' viewBox%3D'0 0 1400 1400'%3E%3Crect width%3D'1400' height%3D'1400' fill%3D'%230b0b0f'%2F%3E%3Crect width%3D'1400' height%3D'1400' fill%3D'rgba(255%2C255%2C255%2C0.18)'%2F%3E%3Crect x%3D'2' y%3D'2' width%3D'1396' height%3D'1396' fill%3D'none' stroke%3D'rgba(255%2C255%2C255%2C0.14)' stroke-width%3D'4'%2F%3E%3Cpath d%3D'M252 1037.4H744.8' stroke%3D'rgba(255%2C255%2C255%2C0.45)' stroke-width%3D'22' stroke-linecap%3D'round'%2F%3E%3Cpath d%3D'M298.2 1037.4L421.4 883.4L544.5999999999999 1037.4Z' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3Ccircle cx%3D'652.4000000000001' cy%3D'898.8' r%3D'46.199999999999996' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3C%2Fsvg%3E`    | image                                             | Image on card 8 of 8. Any aspect; fitted per mediaFit.                                   |

Set them with `data-variable-values` on the element that mounts it. These are the
defaults, so this behaves exactly like the preview above until you change one:

```html wrap theme={null}
<div
  data-composition-id="loop-gravity-2"
  data-composition-src="compositions/loop-gravity-2.html"
  data-variable-values='{"mediaFit":"natural","cropAspectRatio":"1:1","backgroundType":"gradient","backgroundGradientStart":"#111111","backgroundGradientEnd":"#444444","backgroundColor":"#0b0b0f","backgroundImage":"","blurAmount":0,"backgroundGradientNoise":0,"backgroundOpacity":1,"borderRadius":0,"stagger":0.18,"cardSize":230,"gravity":1,"bounce":0.5,"spin":0.03,"tilt":18,"seed":1,"image1":"data:image/svg+xml,%3Csvg xmlns%3D'http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg' width%3D'1400' height%3D'1050' viewBox%3D'0 0 1400 1050'%3E%3Crect width%3D'1400' height%3D'1050' fill%3D'%230b0b0f'%2F%3E%3Crect width%3D'1400' height%3D'1050' fill%3D'rgba(255%2C255%2C255%2C0.18)'%2F%3E%3Crect x%3D'2' y%3D'2' width%3D'1396' height%3D'1046' fill%3D'none' stroke%3D'rgba(255%2C255%2C255%2C0.14)' stroke-width%3D'4'%2F%3E%3Cpath d%3D'M252 778.05H621.6' stroke%3D'rgba(255%2C255%2C255%2C0.45)' stroke-width%3D'16.5' stroke-linecap%3D'round'%2F%3E%3Cpath d%3D'M286.65 778.05L379.05 662.55L471.45 778.05Z' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3Ccircle cx%3D'552.3' cy%3D'674.1' r%3D'34.65' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3C%2Fsvg%3E","image2":"data:image/svg+xml,%3Csvg xmlns%3D'http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg' width%3D'1400' height%3D'788' viewBox%3D'0 0 1400 788'%3E%3Crect width%3D'1400' height%3D'788' fill%3D'%230b0b0f'%2F%3E%3Crect width%3D'1400' height%3D'788' fill%3D'rgba(255%2C255%2C255%2C0.18)'%2F%3E%3Crect x%3D'2' y%3D'2' width%3D'1396' height%3D'784' fill%3D'none' stroke%3D'rgba(255%2C255%2C255%2C0.14)' stroke-width%3D'4'%2F%3E%3Cpath d%3D'M252 583.908H529.376' stroke%3D'rgba(255%2C255%2C255%2C0.45)' stroke-width%3D'12.382857142857144' stroke-linecap%3D'round'%2F%3E%3Cpath d%3D'M278.004 583.908L347.348 497.228L416.692 583.908Z' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3Ccircle cx%3D'477.36800000000005' cy%3D'505.896' r%3D'26.004' fill%3D'rgba(255%2C255%2C255%2C0.45)'%2F%3E%3C%2Fsvg%3E","image3":"data:image/svg+xml,%3Csvg 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></div>
```

## Source

<Accordion title={`loop-gravity-2.html`}>
  ```html theme={null}
  <!doctype html>
  <html
    lang="en"
    data-composition-variables='[{"id":"mediaFit","type":"enum","role":"style","label":"Media · Fit","description":"Natural keeps each image&#39;s own ratio; Crop fills the card box at the media aspect below.","default":"natural","options":[{"value":"natural","label":"Natural (original ratio)"},{"value":"crop","label":"Crop"}]},{"id":"cropAspectRatio","type":"enum","role":"style","label":"Media · Aspect","description":"Card aspect used when Fit is Crop.","default":"1:1","options":[{"value":"16:9","label":"16:9"},{"value":"9:16","label":"9:16"},{"value":"1:1","label":"1:1"},{"value":"4:5","label":"4:5"},{"value":"3:2","label":"3:2"},{"value":"3:4","label":"3:4"},{"value":"2:3","label":"2:3"}]},{"id":"backgroundType","type":"enum","role":"style","label":"Background · Type","description":"Gradient (start → end colours), flat Colour, or your own Image.","default":"gradient","options":[{"value":"gradient","label":"Gradient"},{"value":"color","label":"Color"},{"value":"image","label":"Image"}]},{"id":"backgroundGradientStart","type":"color","role":"style","label":"Background · Gradient start","description":"Top colour of the gradient.","default":"#111111"},{"id":"backgroundGradientEnd","type":"color","role":"style","label":"Background · Gradient end","description":"Bottom colour of the gradient.","default":"#444444"},{"id":"backgroundColor","type":"color","role":"style","label":"Background · Color","description":"Flat colour when Type is Color; also the ground under an Image.","default":"#0b0b0f"},{"id":"backgroundImage","type":"image","role":"style","label":"Background · Image","description":"Cover-fitted background when Type is Image.","portrays":["background_image"],"default":""},{"id":"blurAmount","type":"number","role":"style","label":"Background · Blur","description":"Blur on the background image, px.","default":0,"min":0,"max":60,"step":1,"unit":"px"},{"id":"backgroundGradientNoise","type":"number","role":"style","label":"Background · Grain","description":"Film-grain overlay strength.","default":0,"min":0,"max":100,"step":1,"unit":"%"},{"id":"backgroundOpacity","type":"number","role":"style","label":"Background · Opacity","description":"Opacity of the whole background layer (0 = transparent ground).","default":1,"min":0,"max":1,"step":0.05},{"id":"borderRadius","type":"number","role":"style","label":"Appearance · Border radius","description":"Card corner radius in px at 1080.","default":0,"min":0,"max":200,"step":1,"unit":"px"},{"id":"stagger","type":"number","role":"style","label":"Animation · Stagger","description":"Stagger (engine parameter; see the block header comment).","default":0.18,"min":0,"max":2,"step":0.01},{"id":"cardSize","type":"number","role":"style","label":"Template options · Card Size","description":"Card Size (engine parameter; see the block header comment).","default":230,"min":0,"max":820,"step":10},{"id":"gravity","type":"number","role":"style","label":"Template options · Gravity","description":"Gravity (engine parameter; see the block header comment).","default":1,"min":0,"max":10,"step":0.1},{"id":"bounce","type":"number","role":"style","label":"Template options · Bounce","description":"Bounce (engine parameter; see the block header comment).","default":0.5,"min":0,"max":2,"step":0.01},{"id":"spin","type":"number","role":"style","label":"Template options · Spin","description":"Spin (engine parameter; see the block header comment).","default":0.03,"min":0,"max":2,"step":0.01},{"id":"tilt","type":"number","role":"style","label":"Template options · Tilt","description":"Tilt (engine parameter; see the block header comment).","default":18,"min":-180,"max":180,"step":1,"unit":"°"},{"id":"seed","type":"number","role":"style","label":"Template options · Seed","description":"Seed (engine parameter; see the block header comment).","default":1,"min":0,"max":10,"step":0.1},{"id":"image1","type":"image","role":"content","label":"Media · Image 1","description":"Image on card 1 of 8. 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  >
    <head>
      <title>loop-gravity-2</title>
      <meta charset="UTF-8" />
      <meta name="viewport" content="width=1080, height=1080" />
      <script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
      <style>
        * {
          margin: 0;
          padding: 0;
          box-sizing: border-box;
        }
        html,
        body {
          width: 1080px;
          height: 1080px;
          overflow: hidden;
          background: #0b0b0f;
        }
        #loop-gravity-2-bg {
          position: absolute;
          inset: 0;
        }
        #loop-gravity-2-stage {
          position: absolute;
          inset: 0;
        }
        .card img {
          display: block;
        }
      </style>
    </head>
    <body>
      <div
        id="loop-gravity-2-root"
        data-composition-id="loop-gravity-2"
        data-start="0"
        data-width="1080"
        data-height="1080"
        data-duration="7"
      >
        <div
          id="loop-gravity-2-loop"
          class="clip"
          data-start="0"
          data-duration="7"
          data-track-index="1"
          data-layout-allow-overflow
        >
          <div id="loop-gravity-2-bg"></div>
          <div id="loop-gravity-2-stage"></div>
        </div>
      </div>
      <script>
        // Shared runtime for the the reference tool loop ports. Loaded by every family engine.
        // Everything here is a pure function of the HyperFrames variables + t.
        //
        // Reference constants (measured on the 512x512 preview library, 2026-09-08):
        //   Marquee planeSize -> 0.3% of frame height per unit (7 variants, all 1.54px/unit @512)
        //   Marquee gap       -> 0.2% of frame height per unit
        //   3D perspective    -> CSS focal length f = 1000px * (100/perspective) at H=1080
        //                        (3D01/02/08/11: card widths & far-card spacing match to <3%)
        // Both are calibrated on a SQUARE canvas; for 16:9 we scale by H. ponytail: if the
        // dashboard 16:9 reference shows width-relative scaling, flip REF below to W.
        window.RF = (() => {
          // Variables are injected by the inline script via RF.use(): HyperFrames wraps INLINE scripts in a
          // per-composition scope where getVariables() resolves; this external file only sees the host window.
          const V = {},
            MEDIA = [];
          const use = (vars, media) => {
            Object.assign(V, vars || {});
            MEDIA.splice(0, MEDIA.length, ...(media || []));
          };
          const root = document.querySelector("[data-composition-id]");
          const W = +root.dataset.width,
            H = +root.dataset.height;
          const REF = H;
          const num = (k, d) => (V[k] !== undefined && V[k] !== "" && !isNaN(+V[k]) ? +V[k] : d);
          const str = (k, d) => (V[k] !== undefined && V[k] !== "" ? String(V[k]) : d);
          const on = (k, d) => /^(true|on|1)$/i.test(str(k, d ? "on" : "off")); // spec booleans arrive as "true"/"false", enums as on/off

          function pick(n) {
            n = Math.max(1, Math.min(MEDIA.length, n | 0));
            return MEDIA.slice(0, n);
          }
          // aspect (w/h) a card takes for a media item under mediaFit + cropAspectRatio
          function aspect(m, fit, cropAR) {
            if (fit === "natural") return m.w / m.h;
            const [a, b] = String(cropAR || "1:1")
              .split(":")
              .map(Number);
            return a && b ? a / b : 1;
          }
          function card(m, w, h, radius) {
            const el = document.createElement("div");
            el.className = "card";
            el.style.cssText = `position:absolute;width:${w}px;height:${h}px;overflow:hidden;border-radius:${radius}px;`;
            const img = document.createElement("img");
            img.src = m.src;
            img.width = Math.round(w);
            img.height = Math.round(h);
            img.style.cssText = `display:block;width:${w}px;height:${h}px;object-fit:cover;`;
            el.appendChild(img);
            return el;
          }
          function background(el) {
            // the editor's Background panel: type gradient | color | image, gradient start/end, grain (noise %), opacity, image blur
            const type = str("backgroundType", "gradient");
            const c = str("backgroundColor", "#0b0b0f");
            el.style.background = c;
            if (type === "gradient") {
              const g1 = str("backgroundGradientStart", "#111111"),
                g2 = str("backgroundGradientEnd", "#444444");
              el.style.background = `linear-gradient(180deg, ${g1}, ${g2})`;
            } else if (type === "image") {
              const im = V.backgroundImage,
                src = im && typeof im === "object" ? im.url || im.src || "" : im || "";
              if (src) {
                el.style.background = `${c} url("${src}") center / cover no-repeat`;
                const b = num("blurAmount", 0);
                if (b > 0) el.style.filter = `blur(${b}px)`;
              }
            }
            el.style.opacity = String(Math.max(0, Math.min(1, num("backgroundOpacity", 1))));
            const noise = num("backgroundGradientNoise", 0);
            if (noise > 0) {
              const g = document.createElement("div");
              g.style.cssText = `position:absolute;inset:0;pointer-events:none;mix-blend-mode:overlay;opacity:${((noise / 100) * 0.7).toFixed(3)};background:url("data:image/svg+xml,%3Csvg%20xmlns%3D'http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg'%20width%3D'256'%20height%3D'256'%3E%3Cfilter%20id%3D'n'%3E%3CfeTurbulence%20type%3D'fractalNoise'%20baseFrequency%3D'0.9'%20numOctaves%3D'3'%20stitchTiles%3D'stitch'%20seed%3D'7'%2F%3E%3CfeColorMatrix%20values%3D'0%200%200%200%200.5%200%200%200%200%200.5%200%200%200%200%200.5%200%200%200%201%200'%2F%3E%3C%2Ffilter%3E%3Crect%20width%3D'256'%20height%3D'256'%20filter%3D'url(%23n)'%2F%3E%3C%2Fsvg%3E") 0 0 / 256px 256px repeat`;
              el.appendChild(g);
            }
          }
          const expoInOut = (x) =>
            x <= 0
              ? 0
              : x >= 1
                ? 1
                : x < 0.5
                  ? Math.pow(2, 20 * x - 10) / 2
                  : (2 - Math.pow(2, -20 * x + 10)) / 2;
          const frac = (x) => x - Math.floor(x);
          return {
            V,
            use,
            W,
            H,
            REF,
            num,
            str,
            on,
            MEDIA,
            pick,
            aspect,
            card,
            background,
            expoInOut,
            frac,
          };
        })();
      </script>
      <script>
        (async () => {
          // Gravity loop family — cards fall from above, tip flat onto the floor / onto earlier cards, pile up,
          // hold, then the floor vanishes and the whole pile free-falls out (upper cards tumble). The reference is a physics
          // sim seeded per variant; its exact layout is not recoverable, so this is a deterministic closed-form stand-in
          // (seeded LCG from `seed`) matched to the measured statistics (512x512 previews, 2026-09-08):
          //   card = cardSize*H/1080 (G01 300 -> 142/143 px rows, G02 230 -> 109, G03 410 -> 194); 8 cards, all square at rest,
          //     packed by collisions into rows (G01 3/3/1/1, G02 4/3/1, G03 2/2/2/2 with the top row above the frame).
          //   spawn: card i at i*stagger, centre y = -0.27H, initial v 0.47 H/s, accel 0.74 px/f^2 @512 = 1.3 H/s^2 (G01 card 74:
          //     c.y 111/177/251/331/417 at f18..30; G03 first card matches; G02's preference falls at 0.28 px/f^2 - unexplained).
          //   tilt in flight constant (10, 10, 25 deg seen); `spin` 0.03 rad/s is invisible; cards fall straight down.
          //   landing: lowest corner touches, card rotates flat over ~9 frames (centre 430 -> 441 for 10 deg), bounce 0.2 ->
          //     no visible rebound, bounce 0.5 -> ~19 px rebound over ~12 frames with a rotation kick.
          //   exit: at f163 of 210 (DUR - 1.57 s, both 7 s variants) every card falls: floor-row cards straight with g, upper
          //     cards at ~g/2 while they rotate (up to 45 deg in 30 f) and drift sideways (up to 4 px/f). G03 instead collapses in two
          //     stages from f243 (bottom row leaves, upper rows land again, then all fall) - NOT reproduced.
          // Guesses/knobs: spawn interval = 1.65*stagger (measured); gravity multiplies the accel; friction unused (no slides: cards land at their final x); hold unused
          //   (exit time is DUR-1.57 s; hold=0.7 in all three variants); bounce height = bounce*0.07H; tilt range +-1.2*tilt.
          // media list [{src,w,h}] is inlined by build.mjs; HyperFrames scopes inline scripts, so hand both to the shared lib explicitly
          const __V = Object.assign(
            {},
            (window.__hyperframes && window.__hyperframes.getVariables
              ? window.__hyperframes.getVariables()
              : null) || {},
            { loopDuration: 7, loopRepeat: 2, imageCount: 8 },
          );
          const __PH = [
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          ];
          const __MEDIA = await Promise.all(
            ["image1", "image2", "image3", "image4", "image5", "image6", "image7", "image8"].map(
              async (id, i) => {
                const v = __V[id];
                const src = (v && typeof v === "object" ? v.url || v.src : v) || __PH[i];
                const img = new Image();
                img.src = src;
                try {
                  await img.decode();
                } catch (e) {}
                return { src, w: img.naturalWidth || 1400, h: img.naturalHeight || 1050 };
              },
            ),
          );
          RF.use(__V, __MEDIA);
          const { W, H, REF, num, str, pick, aspect, card, background } = RF;
          const DUR = num("loopDuration", 7);
          const FIT = str("mediaFit", "natural");
          const CROP_AR = str("cropAspectRatio", "1:1");
          const SIZE = (num("cardSize", 300) * REF) / 1080;
          const GRAV = num("gravity", 1);
          const BOUNCE = num("bounce", 0.2);
          const SPIN = (num("spin", 0.03) * 180) / Math.PI; // deg/s
          const TILT = num("tilt", 18) * 1.2;
          const STAGGER = num("stagger", 0.18) * 1.65; // measured spawn interval ~0.29 s for stagger 0.18 (last landing f100 of 210)
          const RADIUS = (num("borderRadius", 0) * REF) / 1080;
          const IMAGES = pick(Math.min(40, num("imageCount", 16)));
          const N = IMAGES.length;
          let seed = (num("seed", 1) * 2654435761) >>> 0;
          const rnd = () => (seed = (seed * 1664525 + 1013904223) >>> 0) / 4294967296;

          document.getElementById("loop-gravity-2-loop").dataset.duration = DUR;
          background(document.getElementById("loop-gravity-2-bg"));
          const stage = document.getElementById("loop-gravity-2-stage");

          const A = 1.3 * REF * GRAV,
            V0 = 0.47 * REF,
            Y0 = -0.27 * REF; // px/s^2, px/s, px (centre)
          const TIP = 0.3,
            BOUNCE_T = 0.4,
            BOUNCE_H = BOUNCE * 0.07 * REF;
          const T_EXIT = DUR - 1.57 * (DUR >= 3 ? 1 : DUR / 3);
          const rad = (d) => (d * Math.PI) / 180;

          // skyline packing: each card lands straight down at the lowest available spot (ties broken by the seed)
          const sky = new Float64Array(Math.ceil(W)).fill(H); // top of the pile per pixel column
          const cards = [];
          for (let i = 0; i < N; i++) {
            const m = IMAGES[i],
              a = aspect(m, FIT, CROP_AR),
              w = SIZE * a,
              h = SIZE;
            const el = card(m, w, h, RADIUS);
            el.style.left = -w / 2 + "px";
            el.style.top = -h / 2 + "px";
            el.style.zIndex = i + 1;
            stage.appendChild(el);
            // candidate x positions: every step, plus snapped-to-wall / snapped-to-neighbour spots (physics packs rows tight)
            const step = Math.max(4, w / 8),
              cands = [];
            const topAt = (x) => {
              let top = H;
              for (let px = Math.max(0, Math.floor(x)); px < Math.min(W, x + w); px++)
                top = Math.min(top, sky[px]);
              return top;
            };
            for (let x = 0; x + w <= W + 0.5; x += step) cands.push([x, topAt(x), false]);
            const snaps = [0, W - w];
            for (const o of cards) {
              snaps.push(o.cx + o.w / 2 + rnd() * 0.1 * w, o.cx - o.w / 2 - w - rnd() * 0.1 * w);
            }
            for (const x of snaps) if (x >= 0 && x + w <= W + 0.5) cands.push([x, topAt(x), true]);
            const lowest = Math.max(...cands.map((c) => c[1]));
            let ok = cands.filter((c) => c[1] >= lowest - (rnd() < 0.4 ? 1.1 : 0.25) * h); // physics is not Tetris: 40% of cards may settle one level up
            if (ok.some((c) => c[2])) ok = ok.filter((c) => c[2]);
            const [x, top] = ok[Math.floor(rnd() * ok.length)];
            const cx = x + w / 2,
              restY = top - h / 2,
              floor = top >= H - 0.5;
            for (let px = Math.floor(x); px < Math.min(W, x + w); px++)
              sky[px] = Math.min(sky[px], top - h);
            const d = restY - Y0,
              tFall = (-V0 + Math.sqrt(V0 * V0 + 2 * A * d)) / A;
            cards.push({
              el,
              w,
              h,
              cx,
              restY,
              floor,
              t0: i * STAGGER,
              tLand: i * STAGGER + tFall,
              tilt: (2 * rnd() - 1) * TILT,
              spinDir: rnd() < 0.5 ? -1 : 1,
              exitW: floor ? 0 : (2 * rnd() - 1) * 45, // deg/s tumble
              exitVx: floor ? 0 : (2 * rnd() - 1) * 0.23 * REF, // px/s drift
            });
          }
          function renderAt(t) {
            const now = t * DUR;
            for (const c of cards) {
              let x = c.cx,
                y,
                rot,
                vis = true;
              if (now < c.t0) {
                vis = false;
                y = Y0;
                rot = 0;
              } else if (now < c.tLand) {
                const dt = now - c.t0;
                y = Y0 + V0 * dt + 0.5 * A * dt * dt;
                rot = c.tilt + c.spinDir * SPIN * dt;
              } else {
                const s = now - c.tLand;
                rot = c.tilt * Math.max(0, 1 - s / TIP);
                const lift =
                  (c.h / 2) * (Math.abs(Math.cos(rad(rot))) + Math.abs(Math.sin(rad(rot))) - 1); // lowest corner stays on the support
                const b = s < BOUNCE_T ? BOUNCE_H * Math.sin((Math.PI * s) / BOUNCE_T) : 0;
                y = c.restY - lift - b;
                if (now >= T_EXIT) {
                  const e = now - T_EXIT;
                  y += 0.5 * A * (c.floor ? 1 : 0.5) * e * e;
                  rot += c.exitW * e;
                  x += c.exitVx * e; // upper cards tumble down at ~half g (136: 0.3 vs 0.6 px/f^2)
                  if (y - c.h > H) vis = false;
                }
              }
              c.el.style.display = vis ? "block" : "none";
              if (vis) c.el.style.transform = `translate3d(${x}px,${y}px,0) rotate(${rot}deg)`;
            }
          }
          // one paused linear tween drives t; every frame is recomputed from t alone (seek-safe)
          const state = { t: 0 };
          const tl = gsap.timeline({ paused: true });
          tl.to(state, { t: 1, duration: DUR, ease: "none", onUpdate: () => renderAt(state.t) }, 0);
          renderAt(0);
          window.__timelines = window.__timelines || {};
          window.__timelines["loop-gravity-2"] = tl;
        })();
      </script>
    </body>
  </html>
  ```
</Accordion>

Tagged `loop` `images` `showcase` `gallery` `gravity`.

Created by Miao Yang.

## Related topics

* [Browse the complete Catalog](/catalog)
* [Add assets and Catalog items in Studio](/studio/assets-and-blocks)
* [Build a richer composition](/go-further)
